100% Completion: What There Is to Finish, and What There Is Not
No achievements, no tracker, no chapter select. The real completion list for Drag'n Wash, and what a video calling itself 100% actually shows.
Start with what does not exist: there are no achievements. The Steam store page lists categories, controller support, cloud saves and family sharing, and no achievement set at all. There is also no in-game completion tracker and no chapter select.
So “100%” in this game cannot mean a filled-in checklist. It means one thing: how much of the written content you have actually seen. This page is the honest version of that list.
The completion list
| Item | How many | Can one save do it |
|---|---|---|
| Single-dragon routes | 3 | No — familiarity is tracked per dragon |
| Pairing routes | At least 1, assembled from the introduction beat | No — assembling one costs a solo route |
| Endings | 3, roughly 90 minutes each | No — one per completed line |
| Mount scenes | One per dragon, timing is community-reported | Partly, if you keep serving all three |
| Customers met | 3 | Yes — a single save can wash all three |
Read the last row against the others. Meeting all three customers in one save is easy and is not the same as finishing them. That distinction is the whole reason this page exists.
What it costs in runs
The how long to beat page already does the arithmetic: roughly 90 minutes a route, three endings, so four and a half hours of route time before replays.
For completion specifically:
- Two runs gets you one solo ending plus the pairing ending, which is the largest single jump in coverage.
- Three runs gets you all three solo lines.
- A fourth is only needed if a pairing you want requires a specific pair you have not assembled yet.
That is why the walkthrough order recommendation is one dragon per save. It looks like more work and it is less.
What the “100%” video actually shows
The best-known completion video is titled as a full playthrough, and its own content answers the question better than its title does.
What it shows is one save across several in-game days: Ryan on the first day, the chieftain arriving in the middle of the night, and Alexander at four in the morning, ending with Alexander inviting the player to the college library. All three customers appear. One relationship completes.
So the video is 100% of the cast, not 100% of the content. That is a fair use of the phrase for a video and a misleading one for a checklist, which is exactly the gap this page fills.
The mount is the item people miss
Every route has a mount scene, and it is not optional content in the sense of a cutscene you might skip — it is gated by familiarity and by the customer asking for it.
The mounts page documents what the official hotfix says about it: a placement problem on level 8 and a texture problem on level 14, both naming Conrad. The device arrives in a box, the customer asks for it by name, and you place it.
For completion purposes: if you finished a route and never saw the device used, you did not see that route’s full content. Check whether the customer ever raised it before you call that line done.
What cannot be completed
- Any percentage counter. There is none.
- Any gallery or scene viewer. None published.
- Achievements. None exist on Steam.
- A definitive scene count. No official list, and the community count differs by source.
That last point matters more than it sounds. Without a scene list, nobody can prove they have seen everything, only that they have finished all three lines and at least one pairing.
A completion routine that works
- Pick one dragon. Play the route to the last shift.
- Before that shift, save a second slot. This is the only irreversible mistake in the game.
- Finish, watch the ending, note the mount scene if it appeared.
- Load the earlier slot only if you want the alternate branch of the same line.
- Start a fresh run on a different dragon.
- On the second or third run, accept the introduction when it is offered, so the pairing unlocks.
If you follow that, you will see three solo endings and at least one pairing in three runs, which is as close to 100% as anything verifiable gets.
What we could not confirm
- The total number of scenes, or whether any exist outside the three routes.
- Whether a pairing has its own ending separate from the solo ones.
- Whether any content is gated behind a difficulty or settings choice.
Sources
Three dragons, three endings, roughly 90 minutes each and the male-only cast come from the official Steam store page and itch.io page, re-read 25 October 2026. The absence of achievements is read from the same store API response, which returns no achievement set. The level 8 and level 14 references and the mount placement behaviour come from the official Kobold Hotfix announcement. The all-three-customers run and the library invitation come from YouTube recordings read on 25 October 2026 (zQsEBShoJ6k, -zm-eJGaFFQ). Route exclusivity and the credits behaviour are community information documented on the endings page.
Where to read next
Endings explains what the three endings mean. Walkthrough order covers sequence and the save habit. Mounts covers the device that decides whether a route is finished.
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